Go to www.48hrgamecomp.com to check out our live webcam feeds, Twitter tweets and more!
and we are back! back! back! – october 2008 challenge
16 09 2008announcing!
48 hour challenge: new site: http://www.48hrgamecomp.com/
we are moving the live 48 hour site to our own server so we can stream directly and do other interesting things – please follow the link and update your bookmarks accordingly
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Announcing the return of the fabulous 48 hour game making challenge!
48 hour game making challenge details + sign up information
– team entries now closed
Preliminary meet-up: October 1 2008 – Tips for Game Designers
Time: Oct 1 2008, 5.00 – 6.00 pm
Venue: the Glasshouse, CIP Kelvin Grove
Pandemic Studios Lead Designer Morgan Jaffit discusses games design as a potential career path as well as giving you all the essential hints and tips for the 48 Hr Game-Making Tournament on Friday 3 October
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Challenge Dates: October 3 – 5 2008
Bump-in / Set-up: Friday Oct 3 – from 2.00pm
Challenge starts: Friday Oct 3 @ 4.00pm with three keywords given by Souri of Sumea or these days it is tsumea
Judges arrive: Sunday Oct 5 from 2.00pm
Challenge ends: Sunday Oct 5 @ 4.00pm
Sausage sizzle: Sunday Oct 5 from 4.00pm – 5.30pm
Come and join the teams for an END GAME BBQ, BYO sausages and drinks
Venue: CI Precincts, KG – outside the block
Winner announced: Sunday Oct 5 @ 5.45 pm
Web site live cam:http://www.48hrgamecomp.com/
See the teams, the live blog and the “what have you been doing meanwhile pages over on the new 48 hour website
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Tags: igda
Categories : information
for those of you who missed it all
6 10 2008how could you! our teams were extraordinary … you might need to catch up on what you missed … games and photos and more reports coming here soon as we recover eno’ to collect everything … meanwhile – Australian Gamer has already got their coverage up over here:
http://www.australiangamer.com/news/1309_live_from_48hr_igda_game_making_challenge.html
http://www.australiangamer.com/news/1310_48hr_igda_game_making_midnight_update.html
http://www.australiangamer.com/news/1311_48hr_challenge_good_morning.html
http://www.australiangamer.com/news/1312_48hr_game_challenge_afternoon_update.html
http://www.australiangamer.com/news/1313_48hr_game_challenge_after_dark.html
http://www.australiangamer.com/news/1314_48_hr_game_challenge_-_matt_decides_16_is_enough.html
http://www.australiangamer.com/news/1315_48_hr_game_challenge_-_sleeping.html
http://www.australiangamer.com/news/1316_48_hr_game_challenge_-_phil_arrives_to_save_the_day.html
http://www.australiangamer.com/news/1317_48_hr_game_challenge_-_crunch_time.html
http://www.australiangamer.com/news/1318_48_hr_game_challenge_-_final_wrap-up.html
… looks like yug managed to remain alert after his generous after party to get the coverage to you all!
Tim who was actually competing as a member of Preemptive Revenge also managed to keep his reporting more or less up to date over on games.on.net
Kaitlyn Sawrey from triplej Hack was also reporting on the event – she tells us there should be a podcast over on the hack site soon …
Leanne of Portal Marmosets fame kept a blog of the event: http://portalmarmosets.blogspot.com/
SO brilliantly done all of you .. if you can’t wait for this little bunny to have sufficient coffee and you need to play something, this year’s winning team – second time around lords – Sif90 – still have a copy of their previous winning game (2007) over on their website … and of course you can admire the rather hasty photos of a number of splash screens from this year here under the GAMES page …
more updates coming …
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48 hr article over on games.on.net
25 09 2008One of our victims challengers has a double life as a game journalist – check out the beginnings of Tim’s column on games on net … heh heh … a first person report from the trenches will be fabulous!
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Categories : 2008, information
48hr game making challenge
21 09 2008We challenge you to produce a playable prototype game for the chance to win fame and fortune … but you only have 48 hours and we’re locking you in!
Join us for the sheer delight and lunacy that underpins the games industry! Find a small team (maximum of 6 people) and take the challenge to produce a prototype game in just 48 hours, starting 4pm Friday 3 October
If you can’t join us, you can watch and barrack for your favourite team here – live web-cam coming soon!
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Categories : 2008, information
stop press 2008
16 09 2008Our own fabulous 3 blokes studio are hoping to put together a non competing pro-team so that they can act as mentors, join in the delight, spread the word …
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Categories : 2008, information
The Games
4 11 2007Sif90
Game link: http://ember.sif90.com/resources/48HourGame/Sticky_Geckos.zip
Site: http://team.sif90.com/
Lurker’s Craft
Game to be released late November according to the site.
Site: http://lurkerscraft.com/games.php?game=unnamed
Team Equidna
Game link: http://teamequidna.com/projects/48Hour/Clunk.zip
Instructions: http://teamequidna.com/projects/48Hour/controls.txt
Site: http://teamequidna.com
Black Van
Boltor Game: http://dev.aberrant.com.au/boltor/BoltorGame_4nov07.zip
Comments : 8 Comments »
Categories : Uncategorized
Games and photos to appear here soon…
31 10 2007Stay tuned for games and photos, once the awesome techies regain their internet cap this place will be littered with links!
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Categories : Uncategorized


